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Show HN: Interactive game teaching dark patterns in UX design

  • Thread starter Thread starter rohandehal
  • Start date Start date
R

rohandehal

I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.
The game includes:
• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback
Built with Next.js, TypeScript, and Tailwind.
I'd especially appreciate feedback on the educational approach and scenario design.



Comments URL: Show HN: Interactive game teaching dark patterns in UX design | Hacker News

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